Tecmo Super Bowl Stat Extractor Program

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Read me file from Program’s Author:

TSB Stat Extractor
By jstout

WHAT THE TSB STAT EXTRACTOR DOES
The TSB Stat Extractor is an application that is designed to extract statistical
data from a saved state file (.st?) from Nesticle, Nestopia, or VirtuaNES for 2 teams
that just played a game on Tecmo Super Bowl. Saved State Files must be taken at the
blue colored “Tecmo Sports News” screen that pops up after each game and lists the
passing, rushing, and receiving leaders for the game. The statistical output from
this program includes data for every player (passing, rushing, receiving, sacks,
interceptions, place kicking, and punting) along with Team Data (Points for, Points
Against, Rushing Yards For, Rushing Yards Against, Passing Yards For, Passing Yards
Against) for the two teams that just played. This data is output into 2 text files,
one containing player data and the other containing team data. The data in these
files is designed to be read into a database for leagues with automated stats
systems and is not very easily read by human eyes.

INSTALLATION
To install the Stat Extractor on your machine, simply unzip the file named
TSBStatExtractor.exe to a directory on your machine. This is all that is
required for installation.

DEINSTALLATION
To remove the program, just delete the file named TSBStatExtractor.exe from
your machine.

USAGE NOTES

* USING THE APPLICATION
To run the application, double click on the file TSBStatExtractor.exe.
When the program pops up, select the button for which program the save state
was created (Nesticle, Nestopia, or VirtuaNES). Navigate to a directory containing
saved state files. A list of saved state files should appear. Select one of
the files from this list and hit the “Open” Button. Navigate to the folder
where you want the output files put. You may rename what the files to be saved
should be called. Hit the “Save” button to save the Individual Player Stats
and then again to save the Team Stats. To extract data from another game, simply
repeat the process. When you are done using the program, hit the Exit button to
close it down.

* NAMING FORMAT FOR SAVED STATE FILES

Symbols for Name format of saved state files:
A = Letters or numbers
N = Numbers
Z = Letters
Any other letters = Those letters

Saved State files must be named in the following manner according to the
lookup table shown above: AAAAZNN.stA

The NN must be the week number of the game.

Some examples of valid saved state file names are the following:
PTA2-Wk14.sta (For a Week 14 game)
PTA2-Wk8.st7 (For a Week 8 game)
OTFL4Week16.st1 (For a Week 16 game)
TSBPRBWL17.st0 (For a week 17 game)
SomeRomName4.sta (For a week 4 game)
abcdefg1.st4 (For a week 1 game)

* WHERE THE OUTPUT FILES ARE PUT
The 2 text files created by the application will be placed in a directory of your
choice where the application will default to the directory where the save state was
located.

* OUTPUT FILE FORMATS

Player Stat Format:
PlayerID,Week,Pass_Att,Pass_Comp,Pass_TDs,Pass_INTs,Pass_YDs,Receptions,Rec_YDs,
Rec_TDs,KR_Att,KR_YDs,KR_TDs,PR_Att,PR_YDs,PR_TDs,Rush_Att,Rush_YDs,Rush_TDs,
Tackles,Sacks,INTs,INT_YDs,INT_TDs,XP_Att,XP_Made,FG_Att,FG_Made,Punt_Att,Punt_YDs,
TeamID,OpponentID,Injury_Status

Team Stat Format:
TeamID,Week,Off_Rush_YDs,Off_Pass_YDs,Def_Rush_YDs,Def_Pass_YDs,1st_Downs_For,
1st_Downs_Against,1st_Qtr_Points_For,2nd_Qtr_Points_For,3rd_Qtr_Points_For,
4th_Qtr_Points_For, 1st_Qtr_Points_Against,2nd_Qtr_Points_Against,
3rd_Qtr_Points_Against,4th_Qtr_Points_Against, Points_For,Points_Against,Win,
Loss,Tie,OpponentID,Injuries

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This program was created by an incompetent programmer, use at your own risk….