TECMO SUPER BOWL: NCAA 2K27 EDITION Release 09.10.26 -- what is in this download ======================================================================== THE THREE ROMS ------------------------------------------------------------------------ Same rosters, same ratings, same intro in all three. The difference is how much is changed under the hood, and each has its own menu colour so they can be told apart at a glance. TSB NCAA 2K27 Edition [BASE].nes blue menu md5 fc464d90218888801e25426fd8a7805b TSB NCAA 2K27 Edition [VANILLA].nes green menu md5 e40991d43860151ba99c64b5ad3de210 TSB NCAA 2K27 Edition [HARDTYPE].nes black menu md5 359d62cef76204485af95ba86af71437 There is no fourth ROM this year. Road-team-as-Player-2 is an optional patch instead -- see below. THE TWO OPTIONAL PATCHES ------------------------------------------------------------------------ IPS files. Apply either, both or neither, to whichever of the three ROMs you play. The bytes they replace are the same in all three, so one file each covers every version. TSB_NCAA_2K27_OPTION_P2_road_team_as_player_2.ips When your team is the road team you play as Player 2, on the right side of the screen; at home you stay Player 1. One two-byte change. TSB_NCAA_2K27_OPTION_No_sprite_flicker.ips Turns off the game's sprite-priority cycling. For the AVS and for emulators that lift the NES 8-sprites-per-line limit. On real hardware, overlapping players will drop out instead of flickering -- which is why this is optional rather than built in. THE SET COMMAND LISTS ------------------------------------------------------------------------ TSB_NCAA_2K27_SET_COMMANDS.txt Every engine, rules and presentation hack in the release, as TSB Tool Supreme SET commands, with a note on each saying what it does and which addresses do the work. Organised BASE, then what VANILLA adds, then what HARDTYPE adds. TSB_NCAA_2K27_ROSTER_SET_COMMANDS.txt The data: rosters, ratings, jersey numbers, faces and sim values. Long, and nobody is expected to read it end to end -- it is here so the ratings can be checked, argued with, or lifted into somebody else's build without diffing two ROMs. Both files carry the old byte each command expects to find. If a ROM does not hold that value, the hack is either already applied or the ROM is not the one the list was written against. Check before writing. Before applying a group of them together, run TSB Tool's own 'Check SET commands setting values in same location' These hacks overlap each other in places. That warning is not a formality. THANKS ------------------------------------------------------------------------ This release stands on other people's work. Names first, then what they did, because "thanks to everyone" pays nobody. @bruddog The Tecmo Super Bowl disassembly. Very little in this build exists without it. Also the overthrow bug fix and the onside-kick recovery work. @cx_rom The 32-team foundation and the expansion-team template this whole ROM is built on, and two-point conversion work. @BAD-AL TSB Tool, which this project leans on constantly, and the SET command syntax this file is written in. @jstout Find Open Receiver, the PA/PC read, and the colour work that keeps turning up underneath other people's hacks. @Knobbe The hacking documentation directory, without which half of this would have been rediscovered the hard way, and the PA/PC read that matched where this build landed. @Suede Wade The milestone cutscenes and Pro Bowl fix, the two-point conversion patch, and the report that caught the garbled roster title after a championship win. @COA Elway The 18-week schedule, a run of bug reports, and the 14-team playoff bracket that turned "is this possible" into "here is the shape of it". @buck The COM juice setter. @konForce Kick-return speed. @Ryzzynnwa Push/Pull, the intro drawing routine, the ball-carrier bounce effect, and a great deal of forum 95's documentation generally. @xplozv Find Open Receiver for SNES TSB I and the defensive quickness table this build's pursuit hack reads from. @pambazos88 The intro art -- metatiles and palettes -- and the insight that they are background metatiles, not sprites, which is what unstuck the intro work. No longer with us; his notes still work, byte for byte. @keithisgood Roster and post-career research, and the 32-team base for the original Tecmo Bowl. @lpotter Updated helmets. SheepdogXIX (on X) spotted a schedule error that triggered a full 272-game audit. He was right, and two games were wrong. And everyone at TecmoBowl.org who reports a bug rather than shrugging at it. A report that turns out to be right has value even when the file was already correct -- it is a check that got run.